3D is soooo overrated |- ) ...
3D kills man's sense ...the same sense which makes you a true live artist ...since it automates many of the tasks humans do by sense ...but yeah ...pretty efficient stuff , no doubt ...machines and softwares are progressing at the same rate as mankind is regressing |- )
but you know ...that's just my comment ...one in 6 billion . i guess small things dont make a difference in this life ....or do they ? ...they say the smallest thing can sometimes make a big difference in this world .....but you know ....theory and stuff :P lame stuff , unproven stuff ...it's nothing to think about ....just imagine i didn't say anything and continue on with your lives :P
all things aside : this is a nice model , and 3d modeling is an efficient tool of the modern age ...and there is no doubt that it will be used and developed further in the future ...keep on walking . Though think about the path on which you are walking . know it , feel it as you pass by each and every little rock ...
and if you can't change things ....then go with the flow ...and pray that the civilization is on a right path ....Good luck my friend .
I see you have heard of the monks located in asia.
Nice work , and yes , those monks really do hold secrets to our existence , our past and present i bet , though i am sure they will never talk until the whole world starts to listen ...which is hard to imagine at this rate .
good job on the artwork ones more ...
o and for some reason newgrounds users always overestimate XD ((some comments below ))
very interesting i must say , i rated it a 3 , it works for a 4 too , but try this : use smoothing on the mountains , results are much better , also when applying the texture on the terrain , u sense that it looks kinda plane from time to time , like the texture isn't sticking out ....in such cases in the material editor , in every material there is a "bump" option that's usually at "30" u can apply the same texture u used in the "bump" field and chance the blur from 1 to 0.001 and after making a render you will see that the texture's surface looks much more realistic , as if the plane 2D bumps have become 3D :) , hope i managed to explain this . and always use high resolution textures in order for close ups to look much more realistic , also i sense more than one light present in the project itself ...that's great , but you should turn on the shadow option only on one of them lights in order to achieve realism , because i notice there are 2 shadows on the terrain ...
but all in all i respect your work , i sense you do it with care , and as long as you do it with love and pleasure you will always manage to satisfy yourself and the people :)
good luck my friend . good job
such a good piece of illustration , i expected more reviews on this wonderful piece of work , it's simply heartwarming :P
Me too :P
Good job on this one :)
truly a good lookin comic
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